How the table is laid out
A triangle of 3 pop bumpers sits at the top: coral, cyan and coral. The CASCADE ramp climbs the right side, a drop-target bank sits on the left of the mid-field and a magnet in the lower-left of the field can grab the ball.
Two coloured rings paint the ball: cyan on the lower left and coral on the lower right. The big bubbles are coral in the middle centre (2 shells), cyan on the middle right (2 shells) and coral in the lower centre (1 shell). Coral bubbles leave extra pop bumpers; the cyan one leaves a magnet.
A curtain from the top lowers one pyramid-shaped cluster of small bubbles, hanging from its gold-ring anchor, with a bomb bubble that pops everything around it.
The objective
CLEAN SWEEP: pop every big bubble, shells included, and the whole pyramid before the clock runs out. Only matching colours pop; others bounce. Choose colours in the top lanes (rotate them with the flippers), swap with both flippers or use the rings and the CASCADE ramp. Pop the pyramid's anchor to drop it whole.
Strategy, step by step
- CASCADE is your shell breaker: climbing it paints the ball with a useful colour and arms it, so the next matching bubble bursts with every shell at once. Save it for the two-shell coral bubble in the middle centre.
- Coral is the majority colour. Set a coral top lane early and stay coral for the lower centre bubble and the middle centre one before switching.
- Tag the bomb bubble inside the pyramid with its own colour: the blast clears a big bite of the cluster around it in one go.
- Coral Gears hides a grabbing magnet on the lower left, beside the cyan port. Once it holds a freshly painted ball, aim the release across the table at the two-shell cyan target on the middle right.
- Orbit laps are remote hammers on Coral Gears: each full circuit knocks a layer off the sturdiest bubble, handy for the middle centre coral, though the finishing blow always needs the ball itself.
How to get 3 stars
QUICK: keep at least a quarter of the clock when the last bubble pops. NO BALL LOST: no drains (a drain costs 5 seconds). WHOLE CLUSTER: pop the pyramid's gold-ring anchor and let the cluster fall in one piece. All three are separate, so chase them over several runs.
Common mistakes
- Thinking a two-shell bubble is done after one crack. The middle centre coral and middle right cyan bubbles each need a second matching hit.
- Spending CASCADE on a one-shell bubble. Its super ball is worth far more on a layered target.
- Shooting the bomb with the wrong colour: it simply bounces the ball away and the blast never happens.
